YOMPAK

AN OVERENGINEERED PIXELATED FISHING GAME, WITH ENVIROMENTAL SIMULATION & MORE.
CIRCULATORY SIMULATION, ON FISH.
EXPLORE ALOT OF FISH SPECIES, ONLY IN YOMPAK.

FEATURES
BIOLOGICAL SIMULATION - Simulates the fish's biological stats, they can be at the edge or at the top, probably necessary.
POND PARAMETER SIMULATION - Allows you to make a very toxic slurry, or a peaceful pond, but also, i recommend you to maintain the pond.
GEAR TYPES - A lot, but not much, different speeds, and purpose, and where's it great for.
WEATHER & MORE - Simulates a fish's living condtions, wind, rain, heatwaves, and more, beware of gales on saltwater areas.
FISH ECONOMIC SIMULATIONS - Simulates the demands, and supply of fish, allows you to be rich, or gain barely any coins.
EXPORT/IMPORT & SAVING - Allows you to share your file to friends!!!, and also has local storage saving, incase you go somewhere.
PROCESSING - Simulate a processing method on fish species. allows you to make a very processed dried fish, or a chopped fish with every seasoning.
PERSONAL
I worked on this for a while, the last update was in july 4, and this game started out to be handed out to friends, and the 1st prototype was in late january, where i got a great idea of learning html in that month, now, it came to this, its a really long journey, but i feel like there is many bugs in this version, since its a giant step up from my last update. and the reason why is it "compact like yompak" is because its a single file project, when i coded this, i decided to do it single file for convience, but its big but single file, and its compact because of the collapsible ui's in the bags tab, you can find it out when you progress even more.
| Updated | 5 days ago |
| Published | 10 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | vb4 |
| Genre | Simulation |
| Tags | Economy, Fishing, Pixel Art |
| AI Disclosure | AI Assisted, Text |





